Started by user sarbian Building in workspace /home/jenkins/jobs/GimbalAutoTrim/workspace > git rev-parse --is-inside-work-tree # timeout=10 Fetching changes from the remote Git repository > git config remote.origin.url https://github.com/sarbian/GimbalAutoTrim.git # timeout=10 Fetching upstream changes from https://github.com/sarbian/GimbalAutoTrim.git > git --version # timeout=10 > git fetch --tags --progress https://github.com/sarbian/GimbalAutoTrim.git +refs/heads/*:refs/remotes/origin/* > git rev-parse origin/master^{commit} # timeout=10 Checking out Revision 9df9800ed40324d88baa6bfd7188c38367492280 (origin/master) > git config core.sparsecheckout # timeout=10 > git checkout -f 9df9800ed40324d88baa6bfd7188c38367492280 > git rev-list 7bde862e970cb1d4ebcbb201ee5e1137786a5b21 # timeout=10 [workspace] $ /bin/sh -xe /tmp/hudson6210469088972394782.sh + mkdir -p GameData/GimbalAutoTrim + /usr/bin/gmcs -t:library -lib:/home/ksp/KSP_Data/Managed/ -r:Assembly-CSharp,Assembly-CSharp-firstpass,UnityEngine -out:GameData/GimbalAutoTrim/GimbalAutoTrim.dll ModuleGimbalAutoTrim.cs Properties/AssemblyInfo.cs ++ awk -F '"' '/AssemblyFileVersion/{print $2}' Properties/AssemblyInfo.cs + zip -9 -r GimbalAutoTrim-1.1.0.0.zip GameData adding: GameData/ (stored 0%) adding: GameData/GimbalAutoTrim/ (stored 0%) adding: GameData/GimbalAutoTrim/GimbalAutoTrim.dll (deflated 53%) Archiving artifacts Finished: SUCCESS