Started by user sarbian Building in workspace /home/jenkins/jobs/SmokeScreen/workspace > git rev-parse --is-inside-work-tree # timeout=10 Fetching changes from the remote Git repository > git config remote.origin.url https://github.com/sarbian/SmokeScreen.git # timeout=10 Cleaning workspace > git rev-parse --verify HEAD # timeout=10 Resetting working tree > git reset --hard # timeout=10 > git clean -fdx # timeout=10 Fetching upstream changes from https://github.com/sarbian/SmokeScreen.git > git --version # timeout=10 > git fetch --tags --progress https://github.com/sarbian/SmokeScreen.git +refs/heads/*:refs/remotes/origin/* > git rev-parse refs/remotes/origin/master^{commit} # timeout=10 > git rev-parse refs/remotes/origin/origin/master^{commit} # timeout=10 Checking out Revision 60f56440b5ebc1f5cc6d621d7efb22f9f4de37b8 (refs/remotes/origin/master) > git config core.sparsecheckout # timeout=10 > git checkout -f 60f56440b5ebc1f5cc6d621d7efb22f9f4de37b8 Commit message: "v2.7.6.1 Fix tweakscale for already scaled engines" > git rev-list 3832343e5682fe32ba3e0a1a65052d54afeb6790 # timeout=10 [workspace] $ /bin/sh -xe /tmp/jenkins8228511103813764061.sh + mkdir -p GameData/SmokeScreen + /home/roslyn/Microsoft.Net.Compilers.2.3.1/tools/csc.exe /noconfig /target:library /checked- /nowarn:1701,1702,2008 /langversion:6 /nostdlib+ /platform:AnyCPU /warn:4 /errorendlocation /highentropyva- /optimize+ /debug- /filealign:512 /reference:/home/ksp/KSP_Data/Managed/Assembly-CSharp.dll /reference:/home/ksp/KSP_Data/Managed/mscorlib.dll /reference:/home/ksp/KSP_Data/Managed/System.Core.dll /reference:/home/ksp/KSP_Data/Managed/System.dll /reference:/home/ksp/KSP_Data/Managed/UnityEngine.dll /reference:/home/ksp/KSP_Data/Managed/UnityEngine.UI.dll /out:GameData/SmokeScreen/SmokeScreen.dll '/recurse:*.cs' Microsoft (R) Visual C# Compiler version 2.3.1.61919 (57c81319) Copyright (C) Microsoft Corporation. All rights reserved. PersistentEmitterManager.cs(126,10,126,89): warning CS1030: #warning: 'Clearly something is not OK because detached emmiter can generate errors like :' ModelMultiParticlePersistFX.cs(446,89,446,107): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.' ModelMultiParticlePersistFX.cs(446,51,446,69): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.' PersistentKSPParticleEmitter.cs(203,9,203,17): warning CS0618: 'Particle' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.' PersistentKSPParticleEmitter.cs(223,13,223,21): warning CS0618: 'Particle' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.' ModelMultiParticlePersistFX.cs(501,26,501,50): warning CS0618: 'Material.Material(string)' is obsolete: 'Creating materials from shader source string is no longer supported. Use Shader assets instead.' ModelMultiParticlePersistFX.cs(579,64,579,82): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.' ModelMultiParticlePersistFX.cs(579,26,579,44): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.' ModelMultiShurikenPersistFX.cs(600,63,600,81): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.' ModelMultiShurikenPersistFX.cs(600,26,600,44): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.' ModelMultiShurikenPersistFX.cs(609,26,609,44): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.' ModelMultiShurikenPersistFX.cs(612,26,612,44): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.' ModelMultiShurikenPersistFX.cs(615,26,615,44): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.' ModelMultiShurikenPersistFX.cs(619,26,619,44): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.' ModelMultiShurikenPersistFX.cs(622,26,622,44): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.' PersistentKSPShurikenEmitter.cs(527,48,527,61): warning CS0618: 'ParticleSystem.Particle.size' is obsolete: 'size property is deprecated. Use startSize or GetCurrentSize() instead.' ModelMultiShurikenPersistFX.cs(179,20,179,34): warning CS0414: The field 'ModelMultiShurikenPersistFX.lastRenderMode' is assigned but its value is never used + ln -snf /home/jenkins/jobs/SmokeScreen/workspace/README.md GameData/SmokeScreen/README.md + ln -snf /home/jenkins/jobs/SmokeScreen/workspace/Licence.txt GameData/SmokeScreen/Licence.txt ++ awk -F '"' '/AssemblyFileVersion/{print $2}' Properties/AssemblyInfo.cs + zip -9 -r SmokeScreen-2.7.6.1.zip GameData adding: GameData/ (stored 0%) adding: GameData/SmokeScreen/ (stored 0%) adding: GameData/SmokeScreen/SmokeScreen.png (stored 0%) adding: GameData/SmokeScreen/SmokeScreen.cfg (deflated 18%) adding: GameData/SmokeScreen/README.md (deflated 26%) adding: GameData/SmokeScreen/Licence.txt (deflated 47%) adding: GameData/SmokeScreen/SmokeScreen.dll (deflated 60%) Archiving artifacts Finished: SUCCESS