Started by user sarbian
Building in workspace /home/jenkins/jobs/GimbalAutoTrim/workspace
> git rev-parse --is-inside-work-tree # timeout=10
Fetching changes from the remote Git repository
> git config remote.origin.url https://github.com/sarbian/GimbalAutoTrim.git # timeout=10
Fetching upstream changes from https://github.com/sarbian/GimbalAutoTrim.git
> git --version # timeout=10
> git fetch --tags --progress https://github.com/sarbian/GimbalAutoTrim.git +refs/heads/*:refs/remotes/origin/*
> git rev-parse origin/master^{commit} # timeout=10
Checking out Revision 7bde862e970cb1d4ebcbb201ee5e1137786a5b21 (origin/master)
> git config core.sparsecheckout # timeout=10
> git checkout -f 7bde862e970cb1d4ebcbb201ee5e1137786a5b21
> git rev-list 7bde862e970cb1d4ebcbb201ee5e1137786a5b21 # timeout=10
[workspace] $ /bin/sh -xe /tmp/hudson2003014830400791510.sh
+ mkdir -p GameData/GimbalAutoTrim
+ /usr/bin/gmcs -t:library -lib:/home/ksp/KSP_Data/Managed/ -r:Assembly-CSharp,Assembly-CSharp-firstpass,UnityEngine -out:GameData/GimbalAutoTrim/GimbalAutoTrim.dll ModuleGimbalAutoTrim.cs Properties/AssemblyInfo.cs
++ awk -F '"' '/AssemblyFileVersion/{print $2}' Properties/AssemblyInfo.cs
+ zip -9 -r GimbalAutoTrim-1.0.0.0.zip GameData
adding: GameData/ (stored 0%)
adding: GameData/GimbalAutoTrim/ (stored 0%)
adding: GameData/GimbalAutoTrim/GimbalAutoTrim.dll (deflated 52%)
Archiving artifacts
Finished: SUCCESS