Started by user sarbian Building in workspace /home/jenkins/jobs/GimbalAutoTrim/workspace > git rev-parse --is-inside-work-tree # timeout=10 Fetching changes from the remote Git repository > git config remote.origin.url https://github.com/sarbian/GimbalAutoTrim.git # timeout=10 Cleaning workspace > git rev-parse --verify HEAD # timeout=10 Resetting working tree > git reset --hard # timeout=10 > git clean -fdx # timeout=10 Fetching upstream changes from https://github.com/sarbian/GimbalAutoTrim.git > git --version # timeout=10 > git -c core.askpass=true fetch --tags --progress https://github.com/sarbian/GimbalAutoTrim.git +refs/heads/*:refs/remotes/origin/* > git rev-parse refs/remotes/origin/master^{commit} # timeout=10 > git rev-parse refs/remotes/origin/origin/master^{commit} # timeout=10 Checking out Revision 9df9800ed40324d88baa6bfd7188c38367492280 (refs/remotes/origin/master) > git config core.sparsecheckout # timeout=10 > git checkout -f 9df9800ed40324d88baa6bfd7188c38367492280 > git rev-list 9df9800ed40324d88baa6bfd7188c38367492280 # timeout=10 [workspace] $ /bin/sh -xe /tmp/hudson7877569576627909255.sh + mkdir -p GameData/GimbalAutoTrim + /usr/bin/mcs -sdk:2 -t:library -lib:/home/ksp/KSP_Data/Managed/ -r:Assembly-CSharp,Assembly-CSharp-firstpass,UnityEngine -out:GameData/GimbalAutoTrim/GimbalAutoTrim.dll ModuleGimbalAutoTrim.cs Properties/AssemblyInfo.cs ModuleGimbalAutoTrim.cs(186,50): warning CS0618: `UnityEngine.Vector3.Exclude(UnityEngine.Vector3, UnityEngine.Vector3)' is obsolete: `Use Vector3.ProjectOnPlane instead.' ModuleGimbalAutoTrim.cs(189,52): warning CS0618: `UnityEngine.Vector3.Exclude(UnityEngine.Vector3, UnityEngine.Vector3)' is obsolete: `Use Vector3.ProjectOnPlane instead.' Compilation succeeded - 2 warning(s) + ln -fsn /home/jenkins/jobs/GimbalAutoTrim/workspace/LICENSE GameData/GimbalAutoTrim/LICENSE.txt ++ awk -F '"' '/AssemblyFileVersion/{print $2}' Properties/AssemblyInfo.cs + zip -9 -r GimbalAutoTrim-1.1.0.0.zip GameData adding: GameData/ (stored 0%) adding: GameData/GimbalAutoTrim/ (stored 0%) adding: GameData/GimbalAutoTrim/GimbalAutoTrim.dll (deflated 53%) adding: GameData/GimbalAutoTrim/LICENSE.txt (deflated 30%) Archiving artifacts Started calculate disk usage of build Finished Calculation of disk usage of build in 0 seconds Started calculate disk usage of workspace Finished Calculation of disk usage of workspace in 0 seconds Finished: SUCCESS