Commit
398ba665864abf957aa0e9600a5315154c2184ae
by 454857+lamont-granquistRemove VesselState MovingAverage values
I suspect that these are MovingAverages either due to very old
2012-era KSP having more single precision floats than doubles and
this was a workaround to precision jittering, or else it was just
premature optimization.
There's other places where the moving averages are deliberately
being used to smooth out behavior.
I might be wrong and that the low pass input filter is necessary
for some control theory reasons, but I'd rather find that by breaking
it and push that requirement for smoothing explicitly down into
the consumers.
I suspect that this might actually fix some bugs.
(commit: 398ba66)