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Started by user sarbian
Building in workspace /home/jenkins/jobs/SmokeScreen/workspace
 > git rev-parse --is-inside-work-tree # timeout=10
Fetching changes from the remote Git repository
 > git config remote.origin.url https://github.com/sarbian/SmokeScreen.git # timeout=10
Cleaning workspace
 > git rev-parse --verify HEAD # timeout=10
Resetting working tree
 > git reset --hard # timeout=10
 > git clean -fdx # timeout=10
Fetching upstream changes from https://github.com/sarbian/SmokeScreen.git
 > git --version # timeout=10
 > git fetch --tags --progress https://github.com/sarbian/SmokeScreen.git +refs/heads/*:refs/remotes/origin/*
 > git rev-parse refs/remotes/origin/master^{commit} # timeout=10
 > git rev-parse refs/remotes/origin/origin/master^{commit} # timeout=10
Checking out Revision c5423bbc47146c7af42c21a6da53056a71331ef4 (refs/remotes/origin/master)
 > git config core.sparsecheckout # timeout=10
 > git checkout -f c5423bbc47146c7af42c21a6da53056a71331ef4
 > git rev-list 460af130346b9b35df3c93c7243b8ba2a1fc45cd # timeout=10
[workspace] $ /bin/sh -xe /tmp/hudson4530114419400570873.sh
+ mkdir -p GameData/SmokeScreen
+ /home/roslyn/csc.exe /noconfig /target:library /checked- /nowarn:1701,1702,2008 /langversion:6 /nostdlib+ /platform:AnyCPU /warn:4 /errorendlocation /highentropyva- /optimize+ /debug- /filealign:512 /reference:/home/ksp/KSP_Data/Managed/Assembly-CSharp.dll /reference:/home/ksp/KSP_Data/Managed/mscorlib.dll /reference:/home/ksp/KSP_Data/Managed/System.Core.dll /reference:/home/ksp/KSP_Data/Managed/System.dll /reference:/home/ksp/KSP_Data/Managed/UnityEngine.dll /reference:/home/ksp/KSP_Data/Managed/UnityEngine.UI.dll /out:GameData/SmokeScreen/SmokeScreen.dll '/recurse:*.cs'
Microsoft (R) Visual C# Compiler version 1.0.0.50618
Copyright (C) Microsoft Corporation. All rights reserved.

ModelMultiParticlePersistFX.cs(446,89,446,107): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
ModelMultiParticlePersistFX.cs(446,51,446,69): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
PersistentKSPParticleEmitter.cs(203,9,203,17): warning CS0618: 'Particle' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
PersistentKSPParticleEmitter.cs(223,13,223,21): warning CS0618: 'Particle' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
ModelMultiParticlePersistFX.cs(501,26,501,50): warning CS0618: 'Material.Material(string)' is obsolete: 'Creating materials from shader source string is no longer supported. Use Shader assets instead.'
ModelMultiParticlePersistFX.cs(570,64,570,82): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
ModelMultiParticlePersistFX.cs(570,26,570,44): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
+ ln -snf /home/jenkins/jobs/SmokeScreen/workspace/README.md GameData/SmokeScreen/README.md
+ ln -snf /home/jenkins/jobs/SmokeScreen/workspace/Licence.txt GameData/SmokeScreen/Licence.txt
++ awk -F '"' '/AssemblyFileVersion/{print $2}' Properties/AssemblyInfo.cs
+ zip -9 -r SmokeScreen-2.6.20.0.zip GameData
  adding: GameData/ (stored 0%)
  adding: GameData/SmokeScreen/ (stored 0%)
  adding: GameData/SmokeScreen/SmokeScreen.png (stored 0%)
  adding: GameData/SmokeScreen/SmokeScreen.cfg (deflated 18%)
  adding: GameData/SmokeScreen/README.md (deflated 26%)
  adding: GameData/SmokeScreen/Licence.txt (deflated 47%)
  adding: GameData/SmokeScreen/SmokeScreen.dll (deflated 57%)
Archiving artifacts
Started calculate disk usage of build
Finished Calculation of disk usage of build in 0 seconds
Started calculate disk usage of workspace
Finished Calculation of disk usage of workspace in 0 seconds
Finished: SUCCESS