Skip to content
Success

Console Output

Started by user sarbian
Building in workspace /home/jenkins/jobs/SmokeScreen/workspace
 > git rev-parse --is-inside-work-tree # timeout=10
Fetching changes from the remote Git repository
 > git config remote.origin.url https://github.com/sarbian/SmokeScreen.git # timeout=10
Cleaning workspace
 > git rev-parse --verify HEAD # timeout=10
Resetting working tree
 > git reset --hard # timeout=10
 > git clean -fdx # timeout=10
Fetching upstream changes from https://github.com/sarbian/SmokeScreen.git
 > git --version # timeout=10
 > git fetch --tags --progress https://github.com/sarbian/SmokeScreen.git +refs/heads/*:refs/remotes/origin/*
 > git rev-parse refs/remotes/origin/master^{commit} # timeout=10
 > git rev-parse refs/remotes/origin/origin/master^{commit} # timeout=10
Checking out Revision 3832343e5682fe32ba3e0a1a65052d54afeb6790 (refs/remotes/origin/master)
 > git config core.sparsecheckout # timeout=10
 > git checkout -f 3832343e5682fe32ba3e0a1a65052d54afeb6790
Commit message: "v2.7.6 TweakScale support"
 > git rev-list bbd61da225eef6c29d9e692afb1f23f4df2397c4 # timeout=10
[workspace] $ /bin/sh -xe /tmp/jenkins8733598713256098210.sh
+ mkdir -p GameData/SmokeScreen
+ /home/roslyn/Microsoft.Net.Compilers.2.3.1/tools/csc.exe /noconfig /target:library /checked- /nowarn:1701,1702,2008 /langversion:6 /nostdlib+ /platform:AnyCPU /warn:4 /errorendlocation /highentropyva- /optimize+ /debug- /filealign:512 /reference:/home/ksp/KSP_Data/Managed/Assembly-CSharp.dll /reference:/home/ksp/KSP_Data/Managed/mscorlib.dll /reference:/home/ksp/KSP_Data/Managed/System.Core.dll /reference:/home/ksp/KSP_Data/Managed/System.dll /reference:/home/ksp/KSP_Data/Managed/UnityEngine.dll /reference:/home/ksp/KSP_Data/Managed/UnityEngine.UI.dll /out:GameData/SmokeScreen/SmokeScreen.dll '/recurse:*.cs'
Microsoft (R) Visual C# Compiler version 2.3.1.61919 (57c81319)
Copyright (C) Microsoft Corporation. All rights reserved.

PersistentEmitterManager.cs(126,10,126,89): warning CS1030: #warning: 'Clearly something is not OK because detached emmiter can generate errors like :'
ModelMultiParticlePersistFX.cs(446,89,446,107): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
ModelMultiParticlePersistFX.cs(446,51,446,69): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
PersistentKSPParticleEmitter.cs(203,9,203,17): warning CS0618: 'Particle' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
PersistentKSPParticleEmitter.cs(223,13,223,21): warning CS0618: 'Particle' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
ModelMultiParticlePersistFX.cs(501,26,501,50): warning CS0618: 'Material.Material(string)' is obsolete: 'Creating materials from shader source string is no longer supported. Use Shader assets instead.'
ModelMultiParticlePersistFX.cs(578,64,578,82): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
ModelMultiParticlePersistFX.cs(578,26,578,44): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
ModelMultiShurikenPersistFX.cs(599,63,599,81): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
ModelMultiShurikenPersistFX.cs(599,26,599,44): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
ModelMultiShurikenPersistFX.cs(608,26,608,44): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
ModelMultiShurikenPersistFX.cs(611,26,611,44): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
ModelMultiShurikenPersistFX.cs(614,26,614,44): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
ModelMultiShurikenPersistFX.cs(618,26,618,44): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
ModelMultiShurikenPersistFX.cs(621,26,621,44): warning CS0618: 'ParticleRenderMode' is obsolete: 'This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.'
PersistentKSPShurikenEmitter.cs(527,48,527,61): warning CS0618: 'ParticleSystem.Particle.size' is obsolete: 'size property is deprecated. Use startSize or GetCurrentSize() instead.'
ModelMultiShurikenPersistFX.cs(179,20,179,34): warning CS0414: The field 'ModelMultiShurikenPersistFX.lastRenderMode' is assigned but its value is never used
+ ln -snf /home/jenkins/jobs/SmokeScreen/workspace/README.md GameData/SmokeScreen/README.md
+ ln -snf /home/jenkins/jobs/SmokeScreen/workspace/Licence.txt GameData/SmokeScreen/Licence.txt
++ awk -F '"' '/AssemblyFileVersion/{print $2}' Properties/AssemblyInfo.cs
+ zip -9 -r SmokeScreen-2.7.6.0.zip GameData
  adding: GameData/ (stored 0%)
  adding: GameData/SmokeScreen/ (stored 0%)
  adding: GameData/SmokeScreen/SmokeScreen.png (stored 0%)
  adding: GameData/SmokeScreen/SmokeScreen.cfg (deflated 18%)
  adding: GameData/SmokeScreen/README.md (deflated 26%)
  adding: GameData/SmokeScreen/Licence.txt (deflated 47%)
  adding: GameData/SmokeScreen/SmokeScreen.dll (deflated 60%)
Archiving artifacts
Finished: SUCCESS