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Summary

  1. Refresh rate updated when custom window is loaded. (commit: 9da16b8) (details)
  2. Fix detection of RCS for PVG terminal RCS (commit: fd21847) (details)
  3. Fix PVG with upper stage solids (Castor 30XL) (commit: 45dd09a) (details)
  4. Fix MaxThrust calcs (commit: be5e0bc) (details)
  5. Remove the tests (commit: b043907) (details)
  6. And remove the sln reference to the project (commit: 3217fdf) (details)
  7. Tweak tranfer planner SQP settings (commit: d3edbca) (details)
  8. More MaxThrust fixing (commit: 562ace3) (details)
  9. Revert "Hide normal node execute buttons when Principia is installed. Show abort button on maneuver editor when Principia installed" (commit: 8f536c2) (details)
  10. Optimization: remove duplicate IsEngine checks (commit: 4a27b45) (details)
  11. Don't release clamps if an engine is in current stage but not ignited (commit: b505f92) (details)
  12. Additional transfer planner debugging (commit: 9723c53) (details)
  13. Fix Principia node execution warpto bug (was warping to relative time-to-node, not to absolute UT). (commit: e392c1a) (details)
  14. Fix execution of stock maneuvers when Principia is installed. (commit: b7583ea) (details)
  15. When executing a maneuver, ensure ullage as soon as you hit the lead time, don't wait for the burn start. (commit: 3aab160) (details)
  16. Node executor: Switch to tracking spent dV by acceleration, not engine thrust. Add an accessor to the attitude controller so one can check desired attitude. (commit: eda4f50) (details)
  17. Start of MechJebLib (commit: a8f598b) (details)
  18. Migrate Brent's methods and Shepperd's method to MJLib (commit: 1ae89a0) (details)
  19. Misc fixes (commit: e757ad8) (details)
  20. Clean up TimeToPlane (fix reverse planetary rotations and poles) (commit: fc7c239) (details)
  21. Add test for launches to equatorial orbits (commit: f1e3909) (details)
  22. Fix PVG launch into plane of target (commit: 48f8f30) (details)
  23. Respect the user-provided inclination sign (commit: 41272b4) (details)
  24. Changes requested by Lamont (commit: f2ccfdb) (details)
  25. Move the Abs'ing of the inclination (commit: 5b6f5ca) (details)
  26. Much more work on MJLib (commit: c5746ff) (details)
  27. Removing dead using statements (commit: 05ce369) (details)
  28. Memory pooling work and more reorganization (commit: be0965a) (details)
  29. Fix Launch-into-plane-of-target with Principia (commit: 277a415) (details)
  30. Add support for KSPWheels in the Rover Autopilot. (commit: 3fd23a7) (details)
  31. Update README.md (commit: 631a8ec) (details)
  32. ALGLIB 3.19 (commit: 436a97a) (details)
  33. Reference update (commit: e99dcc8) (details)
  34. Updated Russian localization, added new keys, fixed old (commit: 54806fb) (details)
  35. Some missing icons for Blizzy's toolbar (commit: d32e511) (details)
  36. v2.14.2 (commit: 6f1f2a3) (details)
Commit 9da16b83746303cd3726437ef57ed04c432f44dc by ozraven
Refresh rate updated when custom window is loaded.
(commit: 9da16b8)
The file was modified MechJeb2/MechJebModuleCustomInfoWindow.cs (diff)
Commit fd21847fa54bb25f2c30deb98b31b22fd3afdf9a by lamont
Fix detection of RCS for PVG terminal RCS

This check is relative to the maximum RCS in any one direction so
that slightly misaligned transforms won't register as the RCS axis
that we need.

Hopefully people don't have massive pitch/yaw/roll thrusters with
only tiny ullage RCS.

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: fd21847)
The file was modified MechJeb2/MathExtensions.cs (diff)
The file was modified MechJeb2/MechJebModuleGuidanceController.cs (diff)
The file was modified MechJeb2/Vector6.cs (diff)
Commit 45dd09a89180c5db57fd1357584faea88a823739 by lamont
Fix PVG with upper stage solids (Castor 30XL)

- Adds a new MaxThrust field to the stage stats display

This is computed as the MaxThrust of all the engines burning
at the end of the stage.  This is deliberately to avoid counting
ullage solids that burnout after a few seconds.  It may, however,
be viewed as being slightly misleading.  But the purpose of this
field is really for PVG to have a single number for the thrust of the
stage which is more realistic than the current behavior where it
gets the initial thrust of the engine including the thrust curve.

- Converts PVG to use MaxThrust + ISP + MassDelta to get total
burntime instead of the other way around.  PVGs computed burntime
for a Castor 30 XL is now 2mins instead of 8 mins.

- The displayed burntime, TWRs and SLTs are still wildly off, those
need to be fixed more deeply in the code which analyzes the
engine and produces the mass flow rate at conditions.

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: 45dd09a)
The file was modified MechJeb2/FuelStats.cs (diff)
The file was modified MechJeb2/MechJebModuleInfoItems.cs (diff)
The file was modified MechJeb2/MechJebStageStatsHelper.cs (diff)
The file was modified Localization/en-us.cfg (diff)
The file was modified MechJeb2/FuelNode.cs (diff)
The file was modified MechJeb2/MechJebModuleLogicalStageTracking.cs (diff)
The file was modified MechJeb2/CachedLocalizer.cs (diff)
The file was modified MechJeb2/FuelFlowSimulation.cs (diff)
The file was modified MechJeb2/Pontryagin/Arc.cs (diff)
The file was modified MechJeb2/Pontryagin/PontryaginLaunch.cs (diff)
Commit be5e0bc914b9540e7c89eefabf19e52b97d09ce9 by lamont
Fix MaxThrust calcs

Apparently we can wind up with situations where there's a tiny segment
with burned out engines that shouldn't really be burned out at the end
or something, so just calculate the time averaged maxthrust, which
should be good enough for PVG and still mostly works around the
issue of burned out ullage motors.

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: be5e0bc)
The file was modified MechJeb2/FuelStats.cs (diff)
Commit b04390740b1478efdda6169ae9ca7e08dac12dfd by lamont
Remove the tests

I didn't know what I was doing when I did this.

Should do it, but need to revisit it later, and might as well
start over from scratch.

C# is an IDE-centric language and managing csproj files
from the CLI+vim is just endless pain.

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: b043907)
The file was removedMechJeb2Tests/Properties/AssemblyInfo.cs
The file was removedMechJeb2Tests/GlobalSuppressions.cs
The file was removedMechJeb2Tests/packages.config
The file was removedMechJeb2Tests/app.config
The file was removedMechJeb2Tests/DummyTest.cs
The file was removedMechJeb2Tests/MechJeb2Tests.csproj
The file was removedMechJeb2Tests/PontryaginTest.cs
Commit 3217fdf9c15ec70462bb603f76e0738b94b626db by lamont
And remove the sln reference to the project

Because I didn't delete this through the IDE, so of course...

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: 3217fdf)
The file was modified MechJeb2.sln (diff)
Commit d3edbca570861a009299147b560df979b94f2f86 by lamont
Tweak tranfer planner SQP settings

Adjust the diffstep way down, experimentation with Matlab indicates this
may not hinder convergence as much as the alglib author suggests.

Adjust EPSX upwards so stopping conditions are more lenient.

This worked on my one test so far with a high level of accuracy on a
target from a horrible parking orbit on Earth to Saturn with a periapsis
altitude of 2010km (2,010,006m actual).

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: d3edbca)
The file was modified MechJeb2/Maneuver/TransferCalculator.cs (diff)
Commit 562ace32e77fdd84ce8ccb0439db2c138e744876 by lamont
More MaxThrust fixing

move the calculation before we do fuel draining which i think
shuts down engines when its done.

also fixes some division by zero issues that can come up with
burned out SRBs that i think were just cosmetic.

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: 562ace3)
The file was modified MechJeb2/FuelFlowSimulation.cs (diff)
The file was modified MechJeb2/FuelStats.cs (diff)
Commit 8f536c26167e9578055d3e2d3155c6d8f2ea3faa by nathankell
Revert "Hide normal node execute buttons when Principia is installed. Show abort button on maneuver editor when Principia installed"

This reverts commit 80a812304ca736b593ddc30aa28b036c2cd05595.
(commit: 8f536c2)
The file was modified MechJeb2/MechJebModuleManeuverPlanner.cs (diff)
The file was modified MechJeb2/MechJebModuleNodeEditor.cs (diff)
Commit 4a27b4545311e7d4d1f299360d82a2fab5cc3643 by nathankell
Optimization: remove duplicate IsEngine checks
(commit: 4a27b45)
The file was modified MechJeb2/MechJebModuleStagingController.cs (diff)
Commit b505f92c7aa3dcced04c0225e336900d7d7cc480 by nathankell
Don't release clamps if an engine is in current stage but not ignited
(commit: b505f92)
The file was modified MechJeb2/MechJebModuleStagingController.cs (diff)
Commit 9723c531dab4ca36685b8c65fa1dad9b5d4c273f by lamont
Additional transfer planner debugging

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: 9723c53)
The file was modified MechJeb2/Maneuver/TransferCalculator.cs (diff)
Commit e392c1aa510c249f0bd75d90a2aa7134651263c6 by nathankell
Fix Principia node execution warpto bug (was warping to relative time-to-node, not to absolute UT).
(commit: e392c1a)
The file was modified MechJeb2/MechJebModuleNodeExecutor.cs (diff)
Commit b7583ea4a229e7defab5999896419c388efd8268 by nathankell
Fix execution of stock maneuvers when Principia is installed.
(commit: b7583ea)
The file was modified MechJeb2/MechJebModuleNodeExecutor.cs (diff)
Commit 3aab1609bcbe1a8498c8c9f74e7c52e4550e99f6 by nathankell
When executing a maneuver, ensure ullage as soon as you hit the lead time, don't wait for the burn start.
(commit: 3aab160)
The file was modified MechJeb2/MechJebModuleNodeExecutor.cs (diff)
Commit eda4f504d0a7f599a9b7f0b25e48ddd0a0a5ec01 by nathankell
Node executor: Switch to tracking spent dV by acceleration, not engine thrust. Add an accessor to the attitude controller so one can check desired attitude.
(commit: eda4f50)
The file was modified MechJeb2/MechJebModuleNodeExecutor.cs (diff)
The file was modified MechJeb2/MechJebModuleAttitudeController.cs (diff)
Commit a8f598b2af3a12c98ed01f411f8ac54cef6cc90c by lamont
Start of MechJebLib

Moves the Gooding solver into it and sets up the static methods.

Does some relicensing to GPLv2/GPLv3/MIT since nobody else has touched
these files.

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: a8f598b)
The file was modified MechJeb2/Maneuver/TransferCalculator.cs (diff)
The file was removedMechJeb2/GoodingSolver.cs
The file was modified README.md (diff)
The file was modified MechJeb2/OrbitalManeuverCalculator.cs (diff)
The file was addedMIT-LICENSE.md
The file was modified MechJeb2/MechJeb2.csproj (diff)
The file was addedMechJeb2/MechJebLib/Maths/GoodingSolver.cs
The file was addedGPLv2-LICENSE.md
The file was addedMechJeb2/MechJebLib/Utils/Statics.cs
Commit 1ae89a06048df555d5a6affffe23278756832a26 by lamont
Migrate Brent's methods and Shepperd's method to MJLib

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: 1ae89a0)
The file was removedMechJeb2/MechJebLib/Maths/GoodingSolver.cs
The file was addedMechJeb2/MechJebLib/Maths/Shepperd.cs
The file was modified MechJeb2/OrbitalManeuverCalculator.cs (diff)
The file was addedMechJeb2/MechJebLib/Maths/BrentMin.cs
The file was removedMechJeb2/Shepperd.cs
The file was removedMechJeb2/MathJ/BrentRoot.cs
The file was modified MechJeb2/SpaceMath.cs (diff)
The file was modified MechJeb2/Maneuver/TransferCalculator.cs (diff)
The file was modified MechJeb2/MechJeb2.csproj (diff)
The file was modified MechJeb2/MathJ/Functions.cs (diff)
The file was addedMechJeb2/MechJebLib/Maths/Gooding.cs
The file was removedMechJeb2/MathJ/Utils.cs
The file was addedMechJeb2/MechJebLib/Maths/BrentRoot.cs
The file was modified MechJeb2/MathJ/DormandPrince.cs (diff)
The file was modified MechJeb2/MathJ/Curve.cs (diff)
The file was addedMechJeb2/MechJebLib/Utils/Utils.cs
The file was modified MechJeb2/MathJ/CN.cs (diff)
The file was removedMechJeb2/MathJ/BrentMin.cs
Commit e757ad8299f3cd9307aee443d3429479774b94d3 by lamont
Misc fixes

- Sync BrentMin/BrentRoot from Kode
- Add an actual xUnit test
- Add some support for assertions

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: e757ad8)
The file was modified MechJeb2/MechJebLib/Utils/Statics.cs (diff)
The file was addedMechJebLibTest/MechJebLibTest.csproj
The file was modified MechJeb2/MechJebLib/Maths/BrentRoot.cs (diff)
The file was addedMechJebLibTest/Properties/AssemblyInfo.cs
The file was modified MechJeb2/MechJebLib/Maths/Shepperd.cs (diff)
The file was modified MechJeb2/SpaceMath.cs (diff)
The file was addedMechJebLibTest/packages.config
The file was modified MechJeb2/MechJeb2.csproj (diff)
The file was removedMechJeb2/MathJ/ObjectPool.cs
The file was modified MechJeb2/MechJebLib/Maths/BrentMin.cs (diff)
The file was modified MechJeb2/MathJ/AVL.cs (diff)
The file was addedMechJebLibTest/AssertionExtensions.cs
The file was addedMechJeb2/MechJebLib/Utils/Check.cs
The file was addedMechJebLibTest/BrentRootTests.cs
The file was modified MechJeb2/MechJebLib/Maths/Gooding.cs (diff)
The file was addedMechJeb2/MechJebLib/Utils/ObjectPool.cs
The file was modified MechJeb2.sln (diff)
The file was modified MechJeb2/MechJebLib/Utils/Utils.cs (diff)
Commit fc7c23902175bd0c9440cea8a635d43368eb460c by lamont
Clean up TimeToPlane (fix reverse planetary rotations and poles)

- Cleans up TimeToPlane based on #1551.
- Adds reasonably thorough tests around all the different edge conditions.
- Fixes behavior for planets rotating backwards.
- Fixes behavior at the exact poles just 'cuz it was there to be fixed.
- The use of SafeAcos eliminated a lot of the special handling of lat<inc.
- I changed the handling of reverse planetary rotations to keep the values positive,
  which just makes it more readable for my own brain... might just be me.

This change should not fix any in-game breakage on planets that
RSS/RO/PVG users have reported.  It just lays a bit more solid and
readable foundations for the underlying math.

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: fc7c239)
The file was modified MechJeb2/MechJebModuleAscentGuidance.cs (diff)
The file was modified MechJeb2/MechJeb2.csproj (diff)
The file was modified MechJeb2/SpaceMath.cs (diff)
The file was addedMechJebLibTest/Maths/FunctionsTests.cs
The file was modified MechJebLibTest/MechJebLibTest.csproj (diff)
The file was addedMechJeb2/MechJebLib/Maths/Functions.cs
The file was modified MechJeb2.sln.DotSettings (diff)
Commit f1e39090e07aea7842f86d7386fbde50eb9e26bc by lamont
Add test for launches to equatorial orbits

Forgot to test this singularity and validate it worked.

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: f1e3909)
The file was modified MechJebLibTest/Maths/FunctionsTests.cs (diff)
Commit 48f8f30331e2001b40a19a27d1b94ec2e4f1519c by mrev1995
Fix PVG launch into plane of target

There were actually two related issues:

1. MJ uses a negative inclination sign as a flag that the southern
   launch window should be chosen; however, this flag is not set by the
   `MinimumTimeToPlane` function, thereby making the heading used for
   the initial guess fed into the optimizer wrong.

2. The boundary conditions in PVG assume that the inclination is always
   positive, which caused PVG to try and launch into the wrong plane
   (LAN offset by 180°, or AN and DN swapped).

The fix is to change the `MinimumTimeToPlane` function to feed-back
whether the chosen launch window is the north or south one, and to
update the sign of the inclination accordingly. This is then fed into
the HeadingForInclination function to determine the heading for the
initial guess. After this, the inclination is stripped of its sign flag
before being fed into the PVG boundary condition functions.

The reason that it worked previously most of the time, is that for lower
inclinations, the heading error between north and south is small enough
that the optimizer can correct it. For near-polar inclinations, the
error grows to 180° and the optimizer failed to find a solution.

With these fixes, "Launch into plane of target", "Launch into target
LAN" and "Launch to manual LAN" should all work correctly for all
cominations of inclination and LAN.
(commit: 48f8f30)
The file was modified MechJeb2/MechJebModuleGuidanceController.cs (diff)
The file was modified MechJeb2/MechJebModuleAscentGuidance.cs (diff)
The file was modified MechJeb2/MechJebLib/Maths/Functions.cs (diff)
The file was modified MechJeb2/MechJebModuleAscentPVG.cs (diff)
Commit 41272b4a3a328013127b7df7e13fdefd31cca9ef by mrev1995
Respect the user-provided inclination sign

Instead of warping to the nearest of the northern or southern windows,
warp to the northern window if inclination is positive and southern if
inclination is negative.

Only in the case of "Launch into LAN of target" and "Launch into manual
LAN"; the case "Launch into plane of target" keeps the previous
behavior: for this case, the inclination input by the user is ignored in
favor of the inclination of the target (which is always positive), so it
seems weird to ignore the user input _except_ for the sign.
(commit: 41272b4)
The file was modified MechJeb2/MechJebModuleAscentGuidance.cs (diff)
Commit f2ccfdb8491ecfd34dca409b6cc0d8d05f762349 by mrev1995
Changes requested by Lamont
(commit: f2ccfdb)
The file was modified MechJeb2/MechJebLib/Maths/Functions.cs (diff)
The file was modified MechJeb2/MechJebModuleAscentGuidance.cs (diff)
Commit 5b6f5ca47e978d867ab7eda18ab5f0dca6a585e0 by mrev1995
Move the Abs'ing of the inclination
(commit: 5b6f5ca)
The file was modified MechJeb2/MechJebModuleGuidanceController.cs (diff)
The file was modified MechJeb2/Pontryagin/PontryaginLaunch.cs (diff)
Commit c5746ffa8eca57468f6e4f552cc68a1be43736e1 by lamont
Much more work on MJLib

Biggest change here is probably the rewrite of the hermite
interpolating polynomials used by the ODE solver, and conversion
of the double[] arrays to List<double> which allows removing the
dep on System.Buffers.

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: c5746ff)
The file was modified MechJeb2/Pontryagin/Solution.cs (diff)
The file was addedMechJeb2/MechJebLib/Utils/DoublePool.cs
The file was addedMechJeb2/MechJebLib/Structs/HBase.cs
The file was modified MechJeb2/MathJ/ODESolver.cs (diff)
The file was addedMechJebLibTest/Maths/DormandPrinceTests.cs
The file was removedMechJeb2/MathJ/Curve.cs
The file was modified MechJeb2/MechJebLib/Maths/BrentMin.cs (diff)
The file was addedMechJeb2/MechJebLib/Structs/H3.cs
The file was modified MechJeb2/MathJ/Event.cs (diff)
The file was modified MechJebLibTest/MechJebLibTest.csproj (diff)
The file was addedMechJebLibTest/Structs/HTests.cs
The file was removedMechJeb2/MathJ/CN.cs
The file was modified MechJeb2/MathJ/ODE.cs (diff)
The file was modified MechJeb2/MechJeb2.csproj (diff)
The file was addedMechJeb2/MechJebLib/Structs/Hn.cs
The file was modified MechJeb2/MechJebLib/Maths/Functions.cs (diff)
The file was modified MechJeb2/MechJebLib/Utils/Check.cs (diff)
The file was modified MechJebLibTest/AssertionExtensions.cs (diff)
The file was modified MechJeb2.sln.DotSettings (diff)
The file was modified MechJeb2/MechJebLib/Maths/BrentRoot.cs (diff)
The file was modified MechJeb2/MechJebLib/Maths/Gooding.cs (diff)
The file was modified MechJeb2/MechJebLib/Utils/Statics.cs (diff)
The file was modified MechJeb2/Pontryagin/PontryaginBase.cs (diff)
The file was removedMechJebLibTest/BrentRootTests.cs
The file was addedMechJebLibTest/Maths/BrentRootTests.cs
The file was removedMechJeb2/MechJebLib/Utils/Utils.cs
The file was modified MechJeb2/MechJebLib/Maths/Shepperd.cs (diff)
The file was modified .editorconfig (diff)
The file was modified MechJeb2/OrbitalManeuverCalculator.cs (diff)
The file was modified MechJeb2/MathJ/DormandPrince.cs (diff)
The file was modified MechJeb2/Maneuver/TransferCalculator.cs (diff)
The file was removedMechJeb2/MathJ/Functions.cs
The file was modified MechJeb2/MuUtils.cs (diff)
The file was addedMechJeb2/MechJebLib/Structs/H1.cs
The file was removedMechJeb2/MathJ/AVL.cs
The file was modified MechJeb2/MechJebLib/Utils/ObjectPool.cs (diff)
Commit 05ce369de8cd667800219fa57623b3d2b77451b2 by lamont
Removing dead using statements

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: 05ce369)
The file was modified MechJeb2/MechJebLib/Utils/DoublePool.cs (diff)
Commit be0965a2911572a45726e3dc91d151e8780ac9ee by lamont
Memory pooling work and more reorganization

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: be0965a)
The file was modified MechJeb2/MechJebLib/Structs/H3.cs (diff)
The file was modified MechJeb2/Pontryagin/Solution.cs (diff)
The file was removedMechJeb2/MechJebLib/Utils/DoublePool.cs
The file was modified MechJeb2/MechJebLib/Utils/ObjectPool.cs (diff)
The file was modified MechJebLibTest/Maths/DormandPrinceTests.cs (diff)
The file was addedMechJeb2/MechJebLib/Utils/DDArray.cs
The file was modified MechJeb2/MechJeb2.csproj (diff)
The file was modified MechJeb2/MathJ/DormandPrince.cs (diff)
The file was modified MechJeb2/MechJebLib/Structs/H1.cs (diff)
The file was modified MechJeb2/MathJ/ODE.cs (diff)
The file was modified MechJeb2/MechJebLib/Structs/Hn.cs (diff)
The file was modified MechJeb2/MechJebLib/Structs/HBase.cs (diff)
Commit 277a415d834a519e7f82e395892cff8ad671f4eb by mrev1995
Fix Launch-into-plane-of-target with Principia

When launching into the plane of a target with Principia installed, PVG
gets stuck on 'INITIALIZING' and never actually launches.

This was previously fixed in cd3d194760f7875658e7e04690e37113d2ca1cd6 by
adding the `targetInc` parameter to the PVG constraint setup functions,
but the refactor in 136964af2380013e860a04e0433fe6a607874847 broke this.
(commit: 277a415)
The file was modified MechJeb2/MechJebModuleAscentPVG.cs (diff)
Commit 3fd23a7658199aa33d8ad628b229f589eb5acdca by jon
Add support for KSPWheels in the Rover Autopilot.

Fixes #1402
(commit: 3fd23a7)
The file was modified MechJeb2/MechJebModuleRoverController.cs (diff)
Commit 631a8ec215b284206aeef841f89ddc3102dc1590 by noreply
Update README.md

Why did we have the curse URL for the DL ?
(commit: 631a8ec)
The file was modified README.md (diff)
The file was modified MechJeb2/alglib/specialfunctions.cs (diff)
The file was modified MechJeb2/alglib/statistics.cs (diff)
The file was modified MechJeb2/alglib/dataanalysis.cs (diff)
The file was modified MechJeb2/alglib/solvers.cs (diff)
The file was modified MechJeb2/alglib/interpolation.cs (diff)
The file was modified MechJeb2/alglib/alglibinternal.cs (diff)
The file was modified MechJeb2/alglib/fasttransforms.cs (diff)
The file was modified MechJeb2/alglib/linalg.cs (diff)
The file was modified MechJeb2/alglib/integration.cs (diff)
The file was modified MechJeb2/alglib/optimization.cs (diff)
The file was modified MechJeb2/alglib/alglibmisc.cs (diff)
The file was modified MechJeb2/alglib/ap.cs (diff)
The file was addedMechJeb2/alglib/alglib_info.cs
The file was modified MechJeb2/alglib/diffequations.cs (diff)
The file was removedMechJeb2/packages.config
The file was modified MechJeb2/MechJeb2.csproj (diff)
Commit 54806fb82e8e4e04a537e0d867e9fd53043b597c by rodion.morozov.01
Updated Russian localization, added new keys, fixed old
(commit: 54806fb)
The file was modified Localization/ru.cfg (diff)
Commit d32e51196920dee4b8ec00bd2643e50330da28bf by rodgerjss
Some missing icons for Blizzy's toolbar
(commit: d32e511)
The file was addedIcons/Rendezvous_Info.png
The file was addedIcons/Surface_Navigation.png
The file was addedIcons/Aircraft_Autopilot.png
The file was addedIcons/SmartRCS.png
The file was addedIcons/Landing_Info.png
The file was addedIcons/Ascent_Stats.png
The file was addedIcons/Flight_Recorder.png
The file was addedIcons/SmartRCS_active.png
The file was addedIcons/Aircraft_Approach_&_Autoland.png
The file was addedIcons/Scripting_Module.png
The file was addedIcons/Target_Orbit_Info.png
The file was modified MechJeb2/Properties/AssemblyInfo.cs (diff)