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Summary

  1. Version (commit: 1aabf40) (details)
  2. Fix ground track shaders (commit: a3b79f1) (details)
  3. Changes (commit: 788c871) (details)
  4. Assembly references (commit: d06c2b1) (details)
  5. New component to handle BTDT image processing (commit: a97e67f) (details)
  6. Move all image processing to separate component (commit: 1ff1de1) (details)
  7. New shader to load (commit: d1ab168) (details)
  8. Replace old edge detect and grayscale shader with custom combined shader (commit: df86a8e) (details)
The file was modified SCANsat.Unity/Properties/AssemblyInfo.cs (diff)
The file was modified SCANmechjeb/Properties/AssemblyInfo.cs (diff)
The file was modified SCANassets/SCANsat.version (diff)
The file was modified SCANsat/Properties/AssemblyInfo.cs (diff)
The file was modified SCANsat/SCAN_UI/UI_Framework/SCANuiUtil.cs (diff)
The file was modified SCANsat/CHANGELOG.txt (diff)
The file was modified SCANsat.Unity/SCANsat.Unity.csproj (diff)
The file was modified SCANsat/SCANsat.csproj (diff)
The file was modified SCANmechjeb/SCANmechjeb.csproj (diff)
Commit a97e67f3658d5d3e2af418aa4826da569eb83549 by david.grandy
New component to handle BTDT image processing
(commit: a97e67f)
The file was addedSCANsat/SCAN_UI/UI_Framework/SCANEdgeDetect.cs
The file was modified SCANsat/SCANsat.csproj (diff)
Commit 1ff1de1f518e9f71037e7a19678ffbf84b0d85f4 by david.grandy
Move all image processing to separate component
(commit: 1ff1de1)
The file was modified SCANsat/SCAN_UI/UI_Framework/SCANremoteView.cs (diff)
The file was modified SCANsat/SCAN_Unity/SCAN_UI_Loader.cs (diff)
Commit df86a8ec55d98f0e78a1bff64ddf5e00db1cf8e2 by david.grandy
Replace old edge detect and grayscale shader with custom combined shader
(commit: df86a8e)
The file was modified SCANassets/Resources/scan_shaders-linux.scan (diff)
The file was modified SCANassets/Resources/scan_shaders-windows.scan (diff)
The file was modified SCANassets/Resources/scan_shaders-macosx.scan (diff)