Started by user sarbian Building in workspace /home/jenkins/jobs/ModuleManager-RO/workspace > git rev-parse --is-inside-work-tree # timeout=10 Fetching changes from the remote Git repository > git config remote.origin.url https://github.com/sarbian/ModuleManager.git # timeout=10 Cleaning workspace > git rev-parse --verify HEAD # timeout=10 Resetting working tree > git reset --hard # timeout=10 > git clean -fdx # timeout=10 Fetching upstream changes from https://github.com/sarbian/ModuleManager.git > git --version # timeout=10 > git fetch --tags --progress https://github.com/sarbian/ModuleManager.git +refs/heads/*:refs/remotes/origin/* > git rev-parse refs/remotes/origin/master^{commit} # timeout=10 > git rev-parse refs/remotes/origin/origin/master^{commit} # timeout=10 Checking out Revision 166b72c9a2a087c3b58e4e3e4ea949171c48c9c7 (refs/remotes/origin/master) > git config core.sparsecheckout # timeout=10 > git checkout -f 166b72c9a2a087c3b58e4e3e4ea949171c48c9c7 Commit message: "v4.0.0" > git rev-list --no-walk 166b72c9a2a087c3b58e4e3e4ea949171c48c9c7 # timeout=10 [workspace] $ /bin/sh -xe /tmp/jenkins7885596441069509600.sh + git apply --whitespace=nowarn --ignore-whitespace /home/ksp_rss/MM_RO.diff Path To MSBuild.exe: /usr/bin/msbuild FATAL: Unable to use this plugin on this kind of operation system Executing the command /usr/bin/msbuild /p:TargetFrameworkSDKToolsDirectory=/home/mstools /p:CustomAfterMicrosoftCommonTargets=/home/mstools/noCopyLocal.targets /p:ReferencePath=/home/ksp_rss/KSP_x64_Data/Managed /p:OutputPath=.. /p:PostBuildEvent= ModuleManager/ModuleManager.csproj from /home/jenkins/jobs/ModuleManager-RO/workspace [workspace] $ /usr/bin/msbuild /p:TargetFrameworkSDKToolsDirectory=/home/mstools /p:CustomAfterMicrosoftCommonTargets=/home/mstools/noCopyLocal.targets /p:ReferencePath=/home/ksp_rss/KSP_x64_Data/Managed /p:OutputPath=.. /p:PostBuildEvent= ModuleManager/ModuleManager.csproj Microsoft (R) Build Engine version 15.2.0.0 ( Thu May 11 17:28:41 UTC 2017) Copyright (C) Microsoft Corporation. All rights reserved. Build started 01/24/2019 20:45:32. Project "/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj" on node 1 (default targets). PrepareForBuild: Creating directory "obj/Debug/". ResolveAssemblyReferences: No way to resolve conflict between "System.Xml, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e" and "System.Xml, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089". Choosing "System.Xml, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e" arbitrarily. CoreResGen: /home/mstools/resgen.exe /useSourcePath /r:/home/ksp_rss/KSP_x64_Data/Managed/Assembly-CSharp.dll /r:/usr/lib/mono/2.0-api/mscorlib.dll /r:/home/ksp_rss/KSP_x64_Data/Managed/System.Core.dll /r:/home/ksp_rss/KSP_x64_Data/Managed/System.dll /r:/usr/lib/mono/2.0-api/System.Drawing.dll /r:/home/ksp_rss/KSP_x64_Data/Managed/UnityEngine.dll /r:/home/ksp_rss/KSP_x64_Data/Managed/UnityEngine.UI.dll /compile Properties/Resources.resx,obj/Debug/ModuleManager.Properties.Resources.resources CoreCompile: /usr/lib/mono/msbuild/15.0/bin/Roslyn/csc.exe /noconfig /nowarn:1701,1702 /nostdlib+ /errorreport:prompt /warn:4 /define:DEBUG /highentropyva- /reference:/home/ksp_rss/KSP_x64_Data/Managed/Assembly-CSharp.dll /reference:/usr/lib/mono/2.0-api/mscorlib.dll /reference:/home/ksp_rss/KSP_x64_Data/Managed/System.Core.dll /reference:/home/ksp_rss/KSP_x64_Data/Managed/System.dll /reference:/usr/lib/mono/2.0-api/System.Drawing.dll /reference:/home/ksp_rss/KSP_x64_Data/Managed/UnityEngine.dll /reference:/home/ksp_rss/KSP_x64_Data/Managed/UnityEngine.UI.dll /debug+ /debug:portable /optimize- /out:obj/Debug/ModuleManager.dll /resource:obj/Debug/ModuleManager.Properties.Resources.resources /target:library /utf8output /langversion:default Collections/ArrayEnumerator.cs Collections/ImmutableStack.cs Command.cs CommandParser.cs Extensions/ConfigNodeExtensions.cs Extensions/IBasicLoggerExtensions.cs Extensions/NodeStackExtensions.cs Extensions/StringExtensions.cs Extensions/UrlConfigExtensions.cs FatalErrorHandler.cs Logging/ExceptionMessage.cs Logging/StreamLogger.cs Logging/IBasicLogger.cs Logging/ILogMessage.cs Logging/LogSplitter.cs Logging/ModLogger.cs Logging/NormalMessage.cs Logging/QueueLogger.cs Logging/QueueLogRunner.cs Collections/MessageQueue.cs Logging/UnityLogger.cs MMPatchLoader.cs MMPatchRunner.cs ModuleManager.cs ModListGenerator.cs FilePathRepository.cs PostPatchLoader.cs ModuleManagerTestRunner.cs NeedsChecker.cs NodeMatcher.cs Operator.cs OperatorParser.cs Pass.cs PatchApplier.cs PatchContext.cs Patches/InsertPatch.cs Patches/PassSpecifiers/AfterPassSpecifier.cs Patches/PassSpecifiers/BeforePassSpecifier.cs Patches/PassSpecifiers/FinalPassSpecifier.cs Patches/PassSpecifiers/FirstPassSpecifier.cs Patches/PassSpecifiers/ForPassSpecifier.cs Patches/PassSpecifiers/InsertPassSpecifier.cs Patches/PassSpecifiers/IPassSpecifier.cs Patches/PassSpecifiers/LegacyPassSpecifier.cs Patches/PassSpecifiers/LastPassSpecifier.cs Patches/CopyPatch.cs Patches/DeletePatch.cs Patches/EditPatch.cs Patches/IPatch.cs Patches/PatchCompiler.cs Patches/ProtoPatch.cs Patches/ProtoPatchBuilder.cs PatchExtractor.cs PatchList.cs Progress/ProgressCounter.cs Properties/AssemblyInfo.cs Properties/Resources.Designer.cs Progress/IPatchProgress.cs Progress/PatchProgress.cs ProtoUrlConfig.cs Tags/Tag.cs Tags/TagList.cs Tags/TagListParser.cs Threading/ITaskStatus.cs Threading/TaskStatus.cs Threading/TaskStatusWrapper.cs Utils/Counter.cs Utils/FileUtils.cs CustomConfigsManager.cs Threading/BackgroundTask.cs Using shared compilation with compiler from directory: /usr/lib/mono/msbuild/15.0/bin/Roslyn FatalErrorHandler.cs(17,25): error CS1503: Argument 3: cannot convert from 'string' to 'UISkinDef' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] FatalErrorHandler.cs(18,25): error CS1503: Argument 4: cannot convert from 'UISkinDef' to 'DialogGUIBase' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] FatalErrorHandler.cs(19,25): error CS1503: Argument 5: cannot convert from 'UnityEngine.Rect' to 'DialogGUIBase' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(212,29): error CS1503: Argument 3: cannot convert from 'string' to 'UISkinDef' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(213,29): error CS1503: Argument 4: cannot convert from 'UISkinDef' to 'DialogGUIBase' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(214,29): error CS1503: Argument 5: cannot convert from 'UnityEngine.Rect' to 'DialogGUIBase' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(304,59): error CS1061: 'GameDatabase' does not contain a definition for 'LoadWeight' and no extension method 'LoadWeight' accepting a first argument of type 'GameDatabase' could be found (are you missing a using directive or an assembly reference?) [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(304,94): error CS1061: 'PartLoader' does not contain a definition for 'LoadWeight' and no extension method 'LoadWeight' accepting a first argument of type 'PartLoader' could be found (are you missing a using directive or an assembly reference?) [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(333,117): error CS1061: 'GameDatabase' does not contain a definition for 'LoadWeight' and no extension method 'LoadWeight' accepting a first argument of type 'GameDatabase' could be found (are you missing a using directive or an assembly reference?) [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(338,74): error CS1061: 'GameDatabase' does not contain a definition for 'LoadWeight' and no extension method 'LoadWeight' accepting a first argument of type 'GameDatabase' could be found (are you missing a using directive or an assembly reference?) [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(338,153): error CS1061: 'GameDatabase' does not contain a definition for 'LoadWeight' and no extension method 'LoadWeight' accepting a first argument of type 'GameDatabase' could be found (are you missing a using directive or an assembly reference?) [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(318,21): error CS1503: Argument 3: cannot convert from 'string' to 'UISkinDef' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(319,21): error CS1503: Argument 4: cannot convert from 'UISkinDef' to 'DialogGUIBase' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(320,21): error CS1503: Argument 5: cannot convert from 'UnityEngine.Rect' to 'DialogGUIBase' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(525,158): error CS1503: Argument 6: cannot convert from 'string' to 'bool' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(525,164): error CS1503: Argument 7: cannot convert from 'bool' to 'UISkinDef' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(525,171): error CS1503: Argument 8: cannot convert from 'UISkinDef' to 'bool' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] Done Building Project "/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj" (default targets) -- FAILED. Build FAILED. "/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj" (default target) (1) -> (CoreCompile target) -> FatalErrorHandler.cs(17,25): error CS1503: Argument 3: cannot convert from 'string' to 'UISkinDef' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] FatalErrorHandler.cs(18,25): error CS1503: Argument 4: cannot convert from 'UISkinDef' to 'DialogGUIBase' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] FatalErrorHandler.cs(19,25): error CS1503: Argument 5: cannot convert from 'UnityEngine.Rect' to 'DialogGUIBase' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(212,29): error CS1503: Argument 3: cannot convert from 'string' to 'UISkinDef' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(213,29): error CS1503: Argument 4: cannot convert from 'UISkinDef' to 'DialogGUIBase' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(214,29): error CS1503: Argument 5: cannot convert from 'UnityEngine.Rect' to 'DialogGUIBase' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(304,59): error CS1061: 'GameDatabase' does not contain a definition for 'LoadWeight' and no extension method 'LoadWeight' accepting a first argument of type 'GameDatabase' could be found (are you missing a using directive or an assembly reference?) [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(304,94): error CS1061: 'PartLoader' does not contain a definition for 'LoadWeight' and no extension method 'LoadWeight' accepting a first argument of type 'PartLoader' could be found (are you missing a using directive or an assembly reference?) [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(333,117): error CS1061: 'GameDatabase' does not contain a definition for 'LoadWeight' and no extension method 'LoadWeight' accepting a first argument of type 'GameDatabase' could be found (are you missing a using directive or an assembly reference?) [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(338,74): error CS1061: 'GameDatabase' does not contain a definition for 'LoadWeight' and no extension method 'LoadWeight' accepting a first argument of type 'GameDatabase' could be found (are you missing a using directive or an assembly reference?) [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(338,153): error CS1061: 'GameDatabase' does not contain a definition for 'LoadWeight' and no extension method 'LoadWeight' accepting a first argument of type 'GameDatabase' could be found (are you missing a using directive or an assembly reference?) [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(318,21): error CS1503: Argument 3: cannot convert from 'string' to 'UISkinDef' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(319,21): error CS1503: Argument 4: cannot convert from 'UISkinDef' to 'DialogGUIBase' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(320,21): error CS1503: Argument 5: cannot convert from 'UnityEngine.Rect' to 'DialogGUIBase' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(525,158): error CS1503: Argument 6: cannot convert from 'string' to 'bool' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(525,164): error CS1503: Argument 7: cannot convert from 'bool' to 'UISkinDef' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] ModuleManager.cs(525,171): error CS1503: Argument 8: cannot convert from 'UISkinDef' to 'bool' [/home/jenkins/jobs/ModuleManager-RO/workspace/ModuleManager/ModuleManager.csproj] 0 Warning(s) 17 Error(s) Time Elapsed 00:00:02.72 Build step 'Build a Visual Studio project or solution using MSBuild' marked build as failure Archiving artifacts Finished: FAILURE