Started by user sarbian Building in workspace /home/jenkins/jobs/SmokeScreen/workspace > git rev-parse --is-inside-work-tree # timeout=10 Fetching changes from the remote Git repository > git config remote.origin.url https://github.com/sarbian/SmokeScreen.git # timeout=10 Fetching upstream changes from https://github.com/sarbian/SmokeScreen.git > git --version # timeout=10 > git fetch --tags --progress https://github.com/sarbian/SmokeScreen.git +refs/heads/*:refs/remotes/origin/* > git rev-parse origin/master^{commit} # timeout=10 Checking out Revision 92d389e70f3c0d8b46628d54e9be89db16f5242e (origin/master) > git config core.sparsecheckout # timeout=10 > git checkout -f 92d389e70f3c0d8b46628d54e9be89db16f5242e > git rev-list 92d389e70f3c0d8b46628d54e9be89db16f5242e # timeout=10 [workspace] $ /bin/sh -xe /tmp/hudson7218983677813427982.sh + mkdir -p GameData/SmokeScreen + /usr/bin/gmcs -optimize+ -t:library -lib:/home/ksp/KSP_Data/Managed/ -r:Assembly-CSharp,Assembly-CSharp-firstpass,UnityEngine -out:GameData/SmokeScreen/SmokeScreen.dll ModelMultiParticlePersistFX.cs MultiInputCurve.cs PersistentEmitterManager.cs PersistentKSPParticleEmitter.cs SmokeScreenConfig.cs SmokeScreenUI.cs SmokeScreenUtil.cs ToolbarWrapper.cs Properties/AssemblyInfo.cs ToolbarWrapper.cs(440,30): warning CS0414: The private field `SmokeScreen.GameScenesVisibility.gameScenes' is assigned but its value is never used Compilation succeeded - 1 warning(s) + ln -snf /home/jenkins/jobs/SmokeScreen/workspace/README.md GameData/SmokeScreen/README.md + ln -snf /home/jenkins/jobs/SmokeScreen/workspace/Licence.txt GameData/SmokeScreen/Licence.txt + ln -snf /home/jenkins/jobs/SmokeScreen/workspace/SmokeScreen.png GameData/SmokeScreen/SmokeScreen.png ++ awk -F '"' '/AssemblyFileVersion/{print $2}' Properties/AssemblyInfo.cs + zip -9 -r SmokeScreen-2.4.3.0.zip GameData adding: GameData/ (stored 0%) adding: GameData/SmokeScreen/ (stored 0%) adding: GameData/SmokeScreen/SmokeScreen.png (stored 0%) adding: GameData/SmokeScreen/README.md (deflated 26%) adding: GameData/SmokeScreen/Licence.txt (deflated 47%) adding: GameData/SmokeScreen/SmokeScreen.dll (deflated 55%) Archiving artifacts Finished: SUCCESS