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Summary

  1. Fix Suicide Burntime calculation (commit: ff69e93) (details)
Commit ff69e9322e2676bb63cfc841513fd6fe6def0292 by lamont
Fix Suicide Burntime calculation

This is an analytic function (inside a root solver) which assumes
constant twr and flat constant surface gravity.

It will not be perfect, but it should be 'safe' in that if you
start your burn before zero you should not collide with the surface.

It tries to accurately predict the height of the terrain at the predicted
downrange burnout point, but extremely rugged terrain (e.g. cliffs)
may void this warranty.

Signed-off-by: Lamont Granquist <lamont@scriptkiddie.org>
(commit: ff69e93)
The file was modified MechJeb2/MechJebModuleWarpHelper.cs (diff)
The file was modified MechJeb2/OrbitExtensions.cs (diff)
The file was modified .idea/.idea.MechJeb2/.idea/projectSettingsUpdater.xml (diff)
The file was modified MechJebLibTest/FunctionsTests.cs (diff)
The file was modified MechJeb2.sln.DotSettings (diff)
The file was modified MechJebLib/MechJebLib.csproj (diff)
The file was modified MechJeb2/VesselState.cs (diff)
The file was addedMechJebLib/FunctionImpls/RealSuicideBurnCalc.cs
The file was modified MechJebLib/Functions/Astro.cs (diff)
The file was modified MechJebLib/Rootfinding/BrentRoot.cs (diff)
The file was modified MechJeb2/MechJebModuleInfoItems.cs (diff)